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Entrepreneurial Competence

Competencia Emprendedora (CE)

Emprendimiento · Creatividad · Iniciativa · Innovación

Overview

Entrepreneurial Competence refers to the capacity to act on opportunities and ideas, transforming them into value for others. It encompasses creativity, initiative, planning, risk management, and the ability to work collaboratively to achieve goals. It applies not only to business ventures but to any context where proactive, creative problem-solving is required — social projects, community initiatives, and personal development.

Why It Matters

The ability to identify opportunities, take initiative, and see projects through to completion is valuable in every area of life. Entrepreneurial competence fosters creativity, resilience, and a sense of agency — empowering students to shape their own futures and contribute positively to their communities.

Key Dimensions

1

Creativity & Innovation

Generating original ideas and approaches to problems and opportunities.

2

Vision & Planning

Setting goals, planning steps, and anticipating challenges.

3

Taking Initiative & Risk

Acting proactively, making decisions under uncertainty, and learning from failure.

4

Collaboration & Leadership

Working with others to achieve shared goals, motivating and organising a team.

Learning Descriptors by Level

Junior (Years 1–3)
  • Generates creative ideas and tries new approaches to tasks.
  • Completes self-initiated projects with support from adults.
  • Shows willingness to try again after making a mistake.
  • Contributes ideas to group activities and listens to others' suggestions.
Primary (Years 4–6)
  • Identifies a problem or need in their school or community and proposes a solution.
  • Plans a simple project with steps, resources, and a timeline.
  • Works in a team to carry out a project, taking on different roles.
  • Evaluates the outcomes of a project and identifies what could be improved.
  • Shows resilience when plans do not work out as expected.
Secondary (Years 7–10 / ESO)
  • Develops and pitches an original project or venture addressing a real need.
  • Applies design thinking or lean startup methodologies to project development.
  • Manages resources, timelines, and team dynamics in a complex project.
  • Evaluates risk and makes informed decisions under uncertainty.
  • Reflects critically on the social and ethical dimensions of entrepreneurial activity.
  • Demonstrates leadership, adaptability, and a growth mindset throughout a project lifecycle.

Classroom Examples

1Running a school mini-enterprise (product design, production, marketing, sales).
2Design thinking challenge: redesigning a school space or service.
3Pitching a social enterprise idea to a panel of 'investors'.
4Hackathon: solving a community problem using technology in 24 hours.
5Interviewing local entrepreneurs and reflecting on their journeys.

Linked Subjects

TechnologyBusiness StudiesArt & DesignComputer ScienceTutorialAll subjects (cross-curricular)
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